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    <loc>https://www.petriart.com/projects/personalartwork-6gyd2</loc>
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      <image:title>Projects - Personal Artwork - Aphrodite (Copy)</image:title>
      <image:caption>Aphrodite Oil on wood</image:caption>
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      <image:title>Projects - Personal Artwork - Bruce Lee portrait (Copy)</image:title>
      <image:caption>Bruce Lee portrait Digital Painting (Photoshop)</image:caption>
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      <image:title>Projects - Personal Artwork - Mural (Copy)</image:title>
      <image:caption>Mural Spray paint on wood</image:caption>
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      <image:caption>Detective Markers and colored pencils on paper</image:caption>
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      <image:title>Projects - Personal Artwork - Cowboy (Copy)</image:title>
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      <image:title>Projects - Personal Artwork - Room (Copy)</image:title>
      <image:caption>Room 3D animation of a room in my old apartment (Blender)</image:caption>
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    <lastmod>2026-02-16</lastmod>
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    <image:image>
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      <image:title>Projects - Gangs Of Boomtown</image:title>
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    <loc>https://www.petriart.com/projects/race-track-rivals-ett3h</loc>
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    <lastmod>2026-02-16</lastmod>
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      <image:title>Projects - Race Track Rivals</image:title>
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      <image:title>Projects - Race Track Rivals</image:title>
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    <loc>https://www.petriart.com/projects/phone-destroyer-bwwdn</loc>
    <changefreq>monthly</changefreq>
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    <lastmod>2026-02-16</lastmod>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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    <image:image>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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    <image:image>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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    <image:image>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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      <image:title>Projects - South Park Phone Destroyer</image:title>
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    <loc>https://www.petriart.com/projects/gwens-getaway-9wdr5</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-04-10</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/1763556594745-5W1MGBVIUJW51YN4Q9RK/KeyArt_1640x856.jpg</image:loc>
      <image:title>Projects - Gwen's Getaway</image:title>
      <image:caption>Live Test 1 Key Art - From concept to finished including rigging and rendering the characters.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/6bd58411-02a8-42b8-9042-135cc7750749/CoverPhoto%400.25x.jpg</image:loc>
      <image:title>Projects - Gwen's Getaway</image:title>
      <image:caption>Live Test 2 Key Art - Overpainting to finalize an asset provided by a 3rd party.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/c473b4d0-ae79-4a4f-859b-9006e86dec3a/RewardItems_web.jpg</image:loc>
      <image:title>Projects - Gwen's Getaway</image:title>
      <image:caption>Hand Painted Collectable Items</image:caption>
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    <image:image>
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      <image:title>Projects - Gwen's Getaway</image:title>
      <image:caption>Marketing Screenshots</image:caption>
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  <url>
    <loc>https://www.petriart.com/projects/character-concept-9wdr5-tam3a</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-04-10</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/531632b9-3346-4a13-8fc2-7b9d4081ba3a/InitialSketches.jpg</image:loc>
      <image:title>Projects - Character Concept</image:title>
      <image:caption>I start off exploring the big shapes. On the fourth try, I arrive at proportions that I feel could work for this character based on the rough vision in my mind and also what I think could work as a base for a good readable 3D game character.</image:caption>
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    <image:image>
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      <image:title>Projects - Character Concept</image:title>
      <image:caption>I expand on the idea and quickly go through some ideas and outfit options. I want to show his past as a great leader of galactic militaries and his current state as a VIP prisoner. I want his outfit to reflect his living environment which is tropical and hot. I give him a prosthetic leg to hint at losses in war. I explore an ankle monitor to show his prisoner status but I pivot to a more futuristic device on the chest that does the same thing and more. It prevents him from leaving the planet. I settle on an outfit that is the best quality and suitable for a hot climate. He wears it very casually with the shirt unbuttoned and sleeves rolled. Also his pant leg is rolled due to his short stature.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/16a4007b-408a-4a0b-8b53-f17b24fec48b/FacialStudies.jpg</image:loc>
      <image:title>Projects - Character Concept</image:title>
      <image:caption>The head and face are important for the feel of this character so I decide to explore it already by doing a black and white render. I use the shapes defined in the sketch. I discover that the result is not exactly what I was going for. When I see it rendered it is looking too young and strong, bearing a resemblance to Hulk Hogan. I want to make him look older and more fragile, steering away from the Hulk Hogan association.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Projects - Character Concept</image:title>
      <image:caption>I explore the shape design of the character and build a base for a turnaround image.</image:caption>
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    <image:image>
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      <image:title>Projects - Character Concept</image:title>
      <image:caption>I draw out the turnaround images with a more minimal rendering to keep the process advancing quickly.</image:caption>
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    <image:image>
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      <image:title>Projects - Character Concept</image:title>
      <image:caption>Next I explore the character in a fully rendered concept image. At this stage I want to capture the final look with proportions, shapes, all the details and different materials.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/4c9d6541-ce7e-46b8-8843-bb45cb9f2794/Callouts+only.jpg</image:loc>
      <image:title>Projects - Character Concept</image:title>
      <image:caption>I define the details in callouts. I design the restraint device and prosthetic leg in more detail and I update the illustrations accordingly.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5d65735cc5343d0001827196/51c4f77c-e0df-4433-8fdd-91c9807ea897/Callout+Sheet.jpg</image:loc>
      <image:title>Projects - Character Concept</image:title>
      <image:caption>Last I gather everything in a high-res callout sheet. This has everything a 3D artist needs to know about the subject.</image:caption>
    </image:image>
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    <loc>https://www.petriart.com/projects/tom-clancys-the-division-heartland-47ckc</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2026-02-16</lastmod>
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  <url>
    <loc>https://www.petriart.com/projects/tom-clancys-the-division-2-e23mp</loc>
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    <lastmod>2026-02-16</lastmod>
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