IN-GAME ART ASSETS
2D Character Customization Assets - South Park Phone Destroyer
These are player character outfits. Each outfit pieces had to have up to two colours which could be picked by the player.
2D In-Game Character Art
South Park Phone Destroyer
Was tasked with producing a whole range of NPC-character art with the help of an outsourcing studio. The characters were familiar South Park characters dressed up as imaginative RPG-characters. I created a whole bunch of the character art myself from start to finish. I also reviewed the outsourced art, provided feedback and maintained visual consistency across all assets.
These are final quality animatable character assets that the player sees in the game.
Photoshop
Character Breakdown
2D art assets for a single character, Dr. Octoass, Photoshop
Game Element Visuals - South Park Phone Destroyer
Was tasked to create four themed sets of seamless tiles that can be used together to make natural organic shapes on the battlefield. These were areas on the battlefield characters couldn’t walk through.
I made these tiles to look like kids crayon drawings and they were paired with some props that were not flat against the ground to create more visual interest.
Level Visuals & Construction In Unity - South Park Phone Destroyer
I constructed a number of PvP arenas and provided most of the art assets they are made of. I also personally constructed them in Unity while making sure everything is optimized for performance.
Photoshop, Unity