Gwen’s Getaway
Gwen’s Getaway was a mobile title that reached live test 2-stage but was not launched officially.
I was working on it as a marketing artist but I also helped with some in-game assets.
I made the live test 1 key art from scratch combining 3D game assets and 2D Photoshop magic.
Live Test 1 Key Art - From concept to finished including rigging and rendering the characters.
Live Test 2 Key Art - Overpainting to finalize an asset provided by a 3rd party.
Hand Painted Collectable Items
Marketing Screenshots
Live Test 1 Key Art
Blender, Photoshop
Live Test 1 Key Art from concept sheets to final. Combines digital painting with 3D. The process includes rigging, posing, rendering and compositing in 3D.
Gameplay footage - First time starting the game.