The Division - Heartland
In 2022-2023 I had the pleasure to work with RedStorm on their title The Division - Heartland.
First I was part of the concept art team and later I joined the marketing team.
In the concept art team I did a lot of concept art like melee weapons, backpack designs, gas masks and level prop concepts and even one character skin.
I also worked on In-game marketing images using the in-house game engine Snowdrop. One of my other bigger undertakings was to make 60+ still cinematic shots in-game to go along with audio narrative snippets.
The experience from all these in-game shots resulted in me holding a sharing session via Teams to an audience of RedStorm employees about my Snowdrop to Photoshop-pipeline in making in-game marketing shots.
With the marketing team I worked on box art concepts and 3D character pose concepts.
The material I’ve created for this project is under NDA.
If you’re a potential employer contact me via email and l can arrange a private showing.