The Division 2
I was working on The Division 2 as a concept artist in 2022-2024 when RedLynx was co-developing with Massive Entertainment.
My two main tasks were to design player skin concepts and to make final quality in-game marketing shots utilising the in-house game engine Snowdrop. I also made a few graffiti illustrations.
“Over the last year Petri was probably our strongest concept artist for player outfits, and he created the ideas behind some of the most popular outfits we have ever released to our community.” - My Art Director
Most of the work I’ve created for this project is under NDA and cannot be shown.
Published Works
Store Key Art - Keener Bundle
Store Key Art - Dragov Bundle