Gwen’s Getaway was a mobile title that reached live test 2-stage but was not launched officially.
It had plenty of style changes and pivots along the way.
I was working on it as a marketing artist but I also helped with some in-game assets.
I made the live test 1 key art from scratch combining 3D game assets and 2D Photoshop magic.
The second live test key art was outsourced from a third party and was missing the final quality feel. I was asked to do a paint-over.
Live Test 1 Key Art
Live Test 2 Key Art Overpaint